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Kakuro(Evil) https://gridpuzzle.com/kakuro/v42yz

Latest score list for #v42yz

At
Attorney a second ago
15'51''
gu
guest 4 minutes ago
18'12''
Ja
Jacob 22 minutes ago
7'30''
Co
Conference 35 minutes ago
17'3''
so
social 49 minutes ago
4'21''
gu
guest 21 minutes ago
14'33''
wa
warranty 42 minutes ago
15'56''
an
anonymous an hour ago
6'7''
re
restoration an hour ago
18'28''
ch
chocolate 2 hours ago
10'30''

Latest score list for Kakuro

Wo
Workers solved puzzle No#k9201;
10'11''
an
anonymous solved puzzle No#y94mp;
7'24''
gu
guest solved puzzle No#59pjd;
8'16''
gu
guest solved puzzle No#k9v55;
6'40''
Lo
Loans solved puzzle No#qy7ze;
17'25''
an
anonymous solved puzzle No#ddz22;
14'12''
mo
mortgage solved puzzle No#y9rx9;
15'14''
Lo
Loans solved puzzle No#k9201;
7'59''
bu
business solved puzzle No#y94mp;
12'8''
Re
Recovery solved puzzle No#y9rx9;
6'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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