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Kakuro(Evil) https://gridpuzzle.com/kakuro/v45j9

Latest score list for #v45j9

so
social a second ago
3'47''
an
anonymous 17 minutes ago
13'17''
gu
guest 31 minutes ago
15'33''
Ja
James 49 minutes ago
10'22''
Ol
Oliver 18 minutes ago
9'54''
re
recovery an hour ago
4'36''
an
anonymous an hour ago
17'44''
gu
guest 57 minutes ago
16'14''
an
anonymous 2 hours ago
11'18''
se
sell cash 39 minutes ago
5'7''

Latest score list for Kakuro

Cl
Classes solved puzzle No#y1821;
8'15''
Ha
Hail car solved puzzle No#y9rmn;
11'37''
ma
makeup solved puzzle No#1g8q9;
13'33''
an
anonymous solved puzzle No#1yzd6;
9'19''
an
anonymous solved puzzle No#y1821;
4'9''
gu
guest solved puzzle No#594pw;
9'32''
ma
makeup solved puzzle No#gq514;
12'25''
in
intergration solved puzzle No#wp2ry;
10'35''
Tr
Trading solved puzzle No#zgkmv;
4'10''
an
anonymous solved puzzle No#jn2g4;
15'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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