14
7
3
10
21
5
41
10
8
9
17
23
4
12
3
5
3
12
10
13
25
16
16
6
22
19
7
8
36
12
4
20
22
8
5
4
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/v8k6y

Latest score list for #v8k6y

gu
guest a second ago
5'53''
Is
Isabella 4 minutes ago
12'15''
an
anonymous 29 minutes ago
8'7''
gu
guest 50 minutes ago
3'21''
gu
guest 15 minutes ago
15'6''
Ev
Evelyn 16 minutes ago
5'6''
an
anonymous 37 minutes ago
19'23''
an
anonymous 43 minutes ago
12'6''
gu
guest 2 hours ago
12'17''
mo
motivation an hour ago
7'35''

Latest score list for Kakuro

Is
Isabella solved puzzle No#kn5y1;
9'4''
an
anonymous solved puzzle No#r8mnj;
3'39''
se
settlements solved puzzle No#gwqv4;
4'35''
ma
make money solved puzzle No#20kez;
16'23''
an
anonymous solved puzzle No#gwqv4;
3'30''
So
Sophia solved puzzle No#dmdrj;
18'6''
pe
petrol solved puzzle No#ejr04;
11'14''
bu
business solved puzzle No#20kez;
13'2''
gu
guest solved puzzle No#45nze;
14'6''
an
anonymous solved puzzle No#dmdrj;
19'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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