17
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29
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36
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26
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25
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17
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38
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19
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1
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8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/vnx6z

Latest score list for #vnx6z

an
anonymous een seconde geleden
14'31''
fa
farmstand 14 minuten geleden
14'58''
gu
guest 39 minuten geleden
16'28''
Lo
Loans 58 minuten geleden
12'15''
ph
photography een uur geleden
9'45''
re
repair een uur geleden
4'3''
We
Weight loss een uur geleden
18'48''
ph
photography een uur geleden
16'44''
re
restoration 58 minuten geleden
5'58''
fi
fishing een uur geleden
3'46''

Latest score list for Kakuro

Ma
Mason solved puzzle No#k9nq5;
12'43''
fi
fishing solved puzzle No#nm9yr;
13'23''
an
anonymous solved puzzle No#d0j4p;
13'54''
wa
warranty solved puzzle No#4g9d8;
18'28''
gu
guest solved puzzle No#9n2wr;
10'23''
an
anonymous solved puzzle No#m6gzz;
3'57''
fi
fishing solved puzzle No#rwjny;
18'51''
an
anonymous solved puzzle No#gnv2m;
19'54''
ma
masters solved puzzle No#rwjny;
10'27''
Cl
Claim solved puzzle No#gn71v;
12'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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