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Kakuro(Evil) https://gridpuzzle.com/kakuro/vre5z

Latest score list for #vre5z

gu
guest a second ago
8'21''
an
anonymous 17 minutes ago
18'54''
an
anonymous 29 minutes ago
6'57''
an
anonymous 27 minutes ago
13'3''
se
sell cash 40 minutes ago
10'31''
an
anonymous 26 minutes ago
18'41''
an
anonymous an hour ago
16'43''
pr
premium an hour ago
13'17''
gu
guest 2 hours ago
10'9''
fr
freelance 2 hours ago
10'8''

Latest score list for Kakuro

se
settlements solved puzzle No#nwz5w;
18'50''
ch
chocolate solved puzzle No#2kjq9;
10'28''
gu
guest solved puzzle No#jn2g4;
17'26''
pr
programs solved puzzle No#y9gzp;
15'13''
an
anonymous solved puzzle No#1yzd6;
9'16''
gu
guest solved puzzle No#59pyw;
19'4''
In
Investing solved puzzle No#594pw;
8'41''
Av
Ava solved puzzle No#nwz5w;
6'13''
gu
guest solved puzzle No#594pw;
14'58''
gu
guest solved puzzle No#59yn0;
8'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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