17
36
23
19
18
11
15
22
17
14
14
3
14
23
27
39
39
5
13
17
29
9
17
15
10
12
13
17
9
21
16
8
34
23
10
18
11
9
17
15
3
25
14
6
22
17
17
11
13
14
21
9
42
14
30
3
1
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3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/vvwn9

Latest score list for #vvwn9

gu
guest a second ago
4'34''
so
social 10 minutes ago
13'54''
Pr
Prestashop 32 minutes ago
16'21''
an
anonymous 36 minutes ago
11'9''
Re
Recovery 29 minutes ago
4'58''
an
anonymous 18 minutes ago
14'49''
in
injury 58 minutes ago
7'49''
su
sundays dog an hour ago
16'35''
Tr
Trading an hour ago
13'45''
da
damage an hour ago
19'27''

Latest score list for Kakuro

gu
guest solved puzzle No#lmejr;
16'37''
an
anonymous solved puzzle No#o6dv5;
9'51''
li
lightroom solved puzzle No#l47j4;
5'4''
Lo
Loans solved puzzle No#l8dqk;
11'20''
fr
freelance solved puzzle No#lmejr;
3'27''
Be
Benjamin solved puzzle No#od45p;
11'2''
br
brother solved puzzle No#l8dqk;
8'53''
so
software solved puzzle No#lxm28;
11'2''
ou
outsource solved puzzle No#lmgpw;
19'8''
mo
motivation solved puzzle No#ovvkk;
13'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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