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Kakuro(Evil) https://gridpuzzle.com/kakuro/vw424

Latest score list for #vw424

my
myloancare a second ago
8'5''
ma
majority 17 minutes ago
5'34''
Ab
Abigail 36 minutes ago
9'32''
Av
Ava 57 minutes ago
8'10''
gu
guest an hour ago
17'44''
an
anonymous an hour ago
8'0''
an
anonymous an hour ago
14'7''
Wo
Workers 27 minutes ago
6'45''
gu
guest an hour ago
7'38''
li
lightroom 43 minutes ago
13'6''

Latest score list for Kakuro

an
anonymous solved puzzle No#vn0xk;
9'28''
gu
guest solved puzzle No#wyy2k;
6'34''
gu
guest solved puzzle No#q848v;
15'8''
El
Elijah solved puzzle No#552v0;
17'57''
an
anonymous solved puzzle No#7kky9;
9'26''
So
Sophia solved puzzle No#2yyjz;
12'12''
an
anonymous solved puzzle No#4kjr8;
9'7''
te
technology solved puzzle No#6y20n;
6'35''
so
social solved puzzle No#q468v;
12'28''
ma
makeup solved puzzle No#q848v;
15'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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