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Kakuro(Evil) https://gridpuzzle.com/kakuro/w5jjq

Latest score list for #w5jjq

ch
chocolate a second ago
14'2''
so
social 13 minutes ago
6'20''
In
Internet 10 minutes ago
11'53''
gu
guest 43 minutes ago
18'45''
Do
Donate 16 minutes ago
11'37''
Au
Automotive 43 minutes ago
4'27''
gu
guest an hour ago
12'14''
Ga
Gas an hour ago
5'32''
Lo
Logan an hour ago
8'43''
Em
Emma an hour ago
10'1''

Latest score list for Kakuro

Wo
Workers solved puzzle No#k9201;
10'11''
an
anonymous solved puzzle No#y94mp;
7'24''
gu
guest solved puzzle No#59pjd;
8'16''
gu
guest solved puzzle No#k9v55;
6'40''
Lo
Loans solved puzzle No#qy7ze;
17'25''
an
anonymous solved puzzle No#ddz22;
14'12''
mo
mortgage solved puzzle No#y9rx9;
15'14''
Lo
Loans solved puzzle No#k9201;
7'59''
bu
business solved puzzle No#y94mp;
12'8''
Re
Recovery solved puzzle No#y9rx9;
6'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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