22
4
21
7
3
11
6
1
18
7
19
3
15
37
9
5
1
6
8
6
21
12
7
28
11
26
6
5
16
9
22
9
2
14
11
4
12
4
17
17
16
12
7
12
32
4
9
7
11
17
8
28
4
10
6
11
7
4
11
1
2
3
4
5
6
7
8
9
?
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/w802q

Latest score list for #w802q

ma
masters a second ago
9'14''
Ch
Charlotte 12 minutes ago
11'19''
li
lightroom 39 minutes ago
15'40''
gu
guest 18 minutes ago
11'9''
Cl
Classes 22 minutes ago
8'46''
Cl
Claim an hour ago
17'16''
te
technology 53 minutes ago
9'35''
re
recovery 37 minutes ago
7'13''
sp
specialist 2 hours ago
12'15''
gu
guest 2 hours ago
3'52''

Latest score list for Kakuro

in
injury solved puzzle No#okze4;
4'39''
an
anonymous solved puzzle No#3w6g0;
7'20''
an
anonymous solved puzzle No#l46qg;
8'18''
No
Noah solved puzzle No#l4en8;
11'0''
gu
guest solved puzzle No#l9zpr;
4'27''
in
intergration solved puzzle No#3npy9;
11'12''
an
anonymous solved puzzle No#3w6g0;
17'57''
gu
guest solved puzzle No#okme4;
16'26''
gu
guest solved puzzle No#3nper;
3'38''
mo
mortgage solved puzzle No#l0271;
13'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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