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Kakuro(Evil) https://gridpuzzle.com/kakuro/wy52k

Latest score list for #wy52k

an
anonymous a second ago
12'31''
gu
guest 18 minutes ago
18'0''
gu
guest 10 minutes ago
8'56''
gu
guest 54 minutes ago
4'46''
Fi
Fitness an hour ago
9'5''
do
doctors 31 minutes ago
4'31''
be
betting an hour ago
10'43''
se
semrush 23 minutes ago
4'6''
he
healthcare an hour ago
9'56''
mo
motivation 31 minutes ago
6'28''

Latest score list for Kakuro

an
anonymous solved puzzle No#6yn6j;
19'33''
gu
guest solved puzzle No#enrwk;
12'13''
gu
guest solved puzzle No#vnwrk;
16'20''
At
Attorney solved puzzle No#nm00r;
14'6''
an
anonymous solved puzzle No#nm00r;
7'24''
Lo
Logan solved puzzle No#gnm02;
4'30''
an
anonymous solved puzzle No#m8edr;
17'32''
Cl
Claim solved puzzle No#enrwk;
14'22''
bu
business solved puzzle No#m8qdr;
19'5''
In
Internet solved puzzle No#d0p0j;
7'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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