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Kakuro(Evil) https://gridpuzzle.com/kakuro/wym4y

Latest score list for #wym4y

ma
masters a second ago
13'2''
an
anonymous 11 minutes ago
17'9''
an
anonymous 23 minutes ago
13'42''
gu
guest 28 minutes ago
17'27''
gu
guest an hour ago
16'24''
Ga
Gas an hour ago
8'59''
Re
Recovery an hour ago
14'46''
yo
youtube an hour ago
17'3''
st
stock price 2 hours ago
3'45''
ma
makeup an hour ago
9'39''

Latest score list for Kakuro

gu
guest solved puzzle No#k8e55;
16'9''
fi
fishing solved puzzle No#4w4ep;
18'1''
wa
warranty solved puzzle No#4w4ep;
8'23''
ma
majority solved puzzle No#n1zjk;
12'26''
gu
guest solved puzzle No#vrp1z;
18'34''
Ch
Charlotte solved puzzle No#dpqd0;
11'56''
an
anonymous solved puzzle No#8w4je;
9'9''
ma
magento solved puzzle No#8w1q2;
4'39''
Sh
Shopify solved puzzle No#dpqd0;
18'26''
gu
guest solved puzzle No#rmgp1;
15'5''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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