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Kakuro(Evil) https://gridpuzzle.com/kakuro/wym4y

Latest score list for #wym4y

da
damage a second ago
19'28''
La
Lawsuit 10 minutes ago
4'12''
br
brother 21 minutes ago
9'37''
Li
Liam 43 minutes ago
13'47''
an
anonymous 18 minutes ago
15'22''
Re
Recovery an hour ago
12'33''
re
restoration an hour ago
12'53''
an
anonymous 36 minutes ago
18'12''
At
Attorney an hour ago
19'41''
gu
guest an hour ago
7'24''

Latest score list for Kakuro

an
anonymous solved puzzle No#1nxn6;
9'53''
Ha
Hail car solved puzzle No#v0w79;
19'49''
mo
motivation solved puzzle No#zv5wr;
13'2''
Ol
Olivia solved puzzle No#v0nyy;
9'35''
an
anonymous solved puzzle No#v0nyy;
7'27''
an
anonymous solved puzzle No#21xgy;
10'48''
ph
phone solved puzzle No#k6r8m;
15'48''
Ha
Hail car solved puzzle No#wwmny;
4'56''
gu
guest solved puzzle No#zv5wr;
11'13''
wo
workforce solved puzzle No#kdqwm;
10'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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