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14
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42
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21
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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/wyqpy

Latest score list for #wyqpy

in
intergration a second ago
15'50''
Is
Isabella 8 minutes ago
10'3''
an
anonymous 13 minutes ago
18'26''
Re
Rehab 23 minutes ago
6'17''
Fi
Fitness an hour ago
15'22''
mo
mortgage 53 minutes ago
15'21''
ma
majority 35 minutes ago
7'42''
gu
guest an hour ago
10'13''
Pa
Paintless an hour ago
10'9''
in
insurance 2 hours ago
11'28''

Latest score list for Kakuro

an
anonymous solved puzzle No#ww22q;
10'36''
Ol
Olivia solved puzzle No#9q05q;
7'11''
gu
guest solved puzzle No#9q05q;
11'46''
in
insurance solved puzzle No#75zk9;
6'20''
an
anonymous solved puzzle No#9q05q;
9'12''
an
anonymous solved puzzle No#9q05q;
11'25''
gu
guest solved puzzle No#09x92;
14'24''
gu
guest solved puzzle No#09xdw;
18'29''
gu
guest solved puzzle No#erm1n;
15'2''
an
anonymous solved puzzle No#zywmv;
5'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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