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Kakuro(Evil) https://gridpuzzle.com/kakuro/wyqze

Latest score list for #wyqze

an
anonymous a second ago
12'43''
gu
guest 19 minutes ago
15'4''
an
anonymous 10 minutes ago
17'8''
ma
magento 40 minutes ago
8'9''
gu
guest 55 minutes ago
3'29''
Ch
Charlotte 42 minutes ago
4'39''
be
betmgm 28 minutes ago
10'32''
Ga
Gas an hour ago
9'38''
gu
guest an hour ago
11'38''
bl
blackboard 37 minutes ago
7'52''

Latest score list for Kakuro

Mi
Mia solved puzzle No#jnye9;
11'36''
an
anonymous solved puzzle No#591gr;
13'32''
sh
shopping solved puzzle No#59z6d;
16'59''
bu
business solved puzzle No#4g6r5;
14'54''
Li
Liam solved puzzle No#7n8r1;
10'59''
Am
Amelia solved puzzle No#2k4m5;
15'34''
yo
youtube solved puzzle No#n5n6r;
19'51''
gu
guest solved puzzle No#4gzzg;
8'27''
Am
Amelia solved puzzle No#jpdq4;
18'5''
Ch
Charlotte solved puzzle No#nwq49;
17'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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