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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9dgp

Latest score list for #x9dgp

mo
motivation 한 초 전
14'15''
Ja
James 4 분 전
12'41''
La
Lawsuit 35 분 전
13'26''
an
anonymous 50 분 전
12'53''
an
anonymous 한 시간 전
17'15''
te
teriyaki 한 시간 전
19'22''
At
Attorney 한 시간 전
14'59''
In
Investing 한 시간 전
12'34''
Ga
Gas 39 분 전
15'37''
re
recovery 한 시간 전
5'17''

Latest score list for Kakuro

Pr
Prestashop solved puzzle No#1pkk0;
8'59''
se
settlements solved puzzle No#ywpd1;
7'35''
an
anonymous solved puzzle No#vwmk4;
19'17''
gu
guest solved puzzle No#vwmk4;
9'48''
an
anonymous solved puzzle No#g154v;
18'57''
Ja
James solved puzzle No#mpdqr;
13'55''
an
anonymous solved puzzle No#4dxxg;
5'39''
an
anonymous solved puzzle No#d0nn7;
12'12''
gu
guest solved puzzle No#9w1jk;
7'13''
br
brother solved puzzle No#xw4qx;
12'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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