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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9dgp

Latest score list for #x9dgp

yo
youtube a second ago
13'24''
So
Sophia 6 minutes ago
7'29''
in
injury 32 minutes ago
6'16''
Ha
Hail car 48 minutes ago
6'34''
an
anonymous 21 minutes ago
10'52''
El
Elijah an hour ago
13'28''
an
anonymous an hour ago
13'3''
mo
motivation an hour ago
6'42''
be
betmgm 2 hours ago
11'54''
Ch
Charlotte 2 hours ago
16'48''

Latest score list for Kakuro

gu
guest solved puzzle No#k8e55;
16'9''
fi
fishing solved puzzle No#4w4ep;
18'1''
wa
warranty solved puzzle No#4w4ep;
8'23''
ma
majority solved puzzle No#n1zjk;
12'26''
gu
guest solved puzzle No#vrp1z;
18'34''
Ch
Charlotte solved puzzle No#dpqd0;
11'56''
an
anonymous solved puzzle No#8w4je;
9'9''
ma
magento solved puzzle No#8w1q2;
4'39''
Sh
Shopify solved puzzle No#dpqd0;
18'26''
gu
guest solved puzzle No#rmgp1;
15'5''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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