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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9gqp

Latest score list for #x9gqp

su
sundays dog a second ago
18'52''
an
anonymous 12 minutes ago
13'59''
gu
guest 36 minutes ago
6'24''
st
stock price 34 minutes ago
3'48''
La
Lawsuit 13 minutes ago
11'35''
gu
guest 50 minutes ago
16'32''
li
lightroom 33 minutes ago
9'25''
pr
programs 2 hours ago
16'8''
Sh
Shopify an hour ago
19'56''
an
anonymous 2 hours ago
16'49''

Latest score list for Kakuro

ma
makeup solved puzzle No#95z2w;
18'54''
So
Sophia solved puzzle No#gyjp2;
3'47''
Ja
Jacob solved puzzle No#77964;
19'42''
gu
guest solved puzzle No#3jj13;
16'43''
in
intergration solved puzzle No#0zdz8;
18'53''
be
betting solved puzzle No#262m5;
7'20''
an
anonymous solved puzzle No#159e9;
9'50''
La
Lawsuit solved puzzle No#e5014;
15'4''
re
refinancing solved puzzle No#159e9;
9'28''
ov
overtons solved puzzle No#mg8pw;
3'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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