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Kakuro(Medium) https://gridpuzzle.com/kakuro/xg181

Latest score list for #xg181

su
sundays dog před sekundou
11'29''
ch
chocolate 11 minutami před
14'27''
ma
masters 22 minutami před
15'22''
Ol
Olivia 53 minutami před
11'51''
my
myloancare 43 minutami před
6'16''
da
damage před hodinou
9'44''
Pr
Prestashop 30 minutami před
9'11''
gu
guest 2 hodinami před
14'20''
Do
Donate 2 hodinami před
15'47''
an
anonymous 2 hodinami před
9'18''

Latest score list for Kakuro

fa
farmstand solved puzzle No#l2xv5;
8'31''
Ol
Oliver solved puzzle No#l25wy;
7'22''
in
insurance solved puzzle No#oykd1;
14'6''
my
myloancare solved puzzle No#l8gme;
15'23''
ma
magento solved puzzle No#3emr7;
11'29''
so
software solved puzzle No#31v6r;
7'9''
La
Lawsuit solved puzzle No#l25wy;
8'54''
No
Noah solved puzzle No#l8n9k;
19'41''
an
anonymous solved puzzle No#3w6ey;
11'48''
an
anonymous solved puzzle No#l9zww;
4'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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