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Kakuro(Medium) https://gridpuzzle.com/kakuro/xg181

Latest score list for #xg181

wo
workforce a second ago
7'36''
an
anonymous 7 minutes ago
5'32''
so
software 39 minutes ago
3'46''
an
anonymous 50 minutes ago
5'56''
Co
Conference an hour ago
13'32''
ma
makeup 20 minutes ago
7'25''
an
anonymous 21 minutes ago
8'14''
in
injury an hour ago
19'14''
Ur
Urgent 2 hours ago
14'23''
an
anonymous 2 hours ago
9'39''

Latest score list for Kakuro

an
anonymous solved puzzle No#ww46k;
16'49''
an
anonymous solved puzzle No#envpk;
11'3''
gu
guest solved puzzle No#rp7jg;
10'26''
gu
guest solved puzzle No#4k958;
16'51''
an
anonymous solved puzzle No#er78g;
15'36''
gu
guest solved puzzle No#zye8m;
7'53''
ma
magento solved puzzle No#nd7zx;
8'51''
gu
guest solved puzzle No#rpxy1;
13'20''
an
anonymous solved puzzle No#rpxy1;
13'57''
in
intergration solved puzzle No#ywn8k;
8'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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