15
15
11
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33
10
15
7
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22
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36
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28
9
15
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9
18
1
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14
8
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7
22
1
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8
36
7
1
9
1
9
1
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7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/xgp0x

Latest score list for #xgp0x

gu
guest a second ago
12'17''
te
teriyaki 12 minutes ago
17'36''
ma
masters 25 minutes ago
17'39''
Ja
James 14 minutes ago
6'28''
Cl
Classes 52 minutes ago
3'32''
an
anonymous an hour ago
8'20''
pr
programs 49 minutes ago
17'41''
Ev
Evelyn an hour ago
7'53''
fr
freelance an hour ago
13'36''
Av
Ava 55 minutes ago
6'5''

Latest score list for Kakuro

Ja
James solved puzzle No#0z44g;
8'39''
Tr
Trading solved puzzle No#n8njk;
8'20''
Em
Emma solved puzzle No#26zp5;
19'54''
wo
workforce solved puzzle No#k129q;
19'10''
Ho
Hosting solved puzzle No#x0n7x;
14'48''
Au
Automotive solved puzzle No#52p0d;
18'10''
gu
guest solved puzzle No#k1404;
18'47''
gu
guest solved puzzle No#pj8jv;
6'2''
an
anonymous solved puzzle No#gykev;
13'3''
Fi
Fitness solved puzzle No#26j1d;
18'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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