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Kakuro(Evil) https://gridpuzzle.com/kakuro/xwzrd

Latest score list for #xwzrd

de
degree 剛剛
10'20''
an
anonymous 11分鐘前
12'5''
la
lawyer 39分鐘前
9'23''
Bi
Bitcoin 47分鐘前
9'22''
gu
guest 51分鐘前
13'19''
pe
petrol 57分鐘前
9'55''
an
anonymous 53分鐘前
8'30''
We
Weight loss 57分鐘前
19'57''
mo
mortgage 2小時前
17'4''
wa
warranty 2小時前
13'27''

Latest score list for Kakuro

an
anonymous solved puzzle No#mgymr;
8'51''
st
stock price solved puzzle No#77g79;
7'36''
Au
Automotive solved puzzle No#e5mpn;
16'46''
In
Internet solved puzzle No#26j2z;
9'12''
Pr
Prestashop solved puzzle No#y08j1;
13'25''
Pa
Paintless solved puzzle No#y08j1;
7'15''
gu
guest solved puzzle No#77g79;
16'21''
Ol
Olivia solved puzzle No#26j2z;
11'19''
El
Electricity solved puzzle No#z0jzy;
10'5''
Lo
Logan solved puzzle No#z0jzy;
17'44''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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