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Kakuro(Evil) https://gridpuzzle.com/kakuro/z0xkm

Latest score list for #z0xkm

La
Lawsuit před sekundou
4'59''
an
anonymous 17 minutami před
17'37''
Ho
Hosting 7 minutami před
3'27''
gu
guest 23 minutami před
11'59''
pr
programs 16 minutami před
16'28''
an
anonymous před hodinou
13'11''
an
anonymous před hodinou
3'43''
gu
guest před hodinou
10'48''
be
betting 2 hodinami před
15'50''
gu
guest 36 minutami před
13'7''

Latest score list for Kakuro

se
sell cash solved puzzle No#192y9;
12'9''
Bi
Bitcoin solved puzzle No#vngrz;
3'26''
la
lawyer solved puzzle No#kweqm;
18'45''
an
anonymous solved puzzle No#55vk8;
4'39''
Lo
Logan solved puzzle No#194j9;
3'36''
gu
guest solved puzzle No#4k498;
19'29''
Pa
Paintless solved puzzle No#vngrz;
14'47''
an
anonymous solved puzzle No#0948r;
6'8''
In
Investing solved puzzle No#7k1qm;
12'1''
an
anonymous solved puzzle No#89m02;
12'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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