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Kakuro(Evil) https://gridpuzzle.com/kakuro/z50dy

Latest score list for #z50dy

an
anonymous 刚刚
14'21''
gu
guest 4分钟前
6'28''
gu
guest 31分钟前
13'7''
Au
Automotive 18分钟前
19'51''
Ga
Gas 57分钟前
7'24''
se
sell cash 一小时前
9'17''
an
anonymous 26分钟前
13'37''
Wo
Workers 一小时前
18'26''
Ol
Oliver 2小时前
14'45''
an
anonymous 2小时前
11'46''

Latest score list for Kakuro

te
technology solved puzzle No#o6dv5;
8'29''
re
repair solved puzzle No#lxm28;
5'48''
sh
shopping solved puzzle No#lmejr;
17'44''
fr
freelance solved puzzle No#l8dqk;
7'26''
gu
guest solved puzzle No#lxm28;
19'51''
an
anonymous solved puzzle No#ovvkk;
7'49''
So
Sophia solved puzzle No#l9wn0;
13'45''
an
anonymous solved puzzle No#l202y;
9'7''
ou
outsource solved puzzle No#l9wn0;
4'32''
Be
Benjamin solved puzzle No#oy0e9;
8'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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