19
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29
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37
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25
7
13
40
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26
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9
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9
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7
24
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18
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18
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9
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40
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11
3
16
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1
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/zg2ee

Latest score list for #zg2ee

gu
guest a second ago
17'16''
In
Internet 18 minutes ago
19'35''
an
anonymous 36 minutes ago
18'39''
an
anonymous 56 minutes ago
14'18''
an
anonymous 19 minutes ago
7'3''
Re
Rehab an hour ago
12'13''
Lo
Logan an hour ago
17'52''
At
Attorney 2 hours ago
11'30''
ou
outsource 32 minutes ago
9'28''
gu
guest an hour ago
17'30''

Latest score list for Kakuro

in
intergration solved puzzle No#9qp2r;
9'15''
gu
guest solved puzzle No#ywn1p;
8'26''
an
anonymous solved puzzle No#qnwx9;
15'31''
te
teriyaki solved puzzle No#9qp2r;
8'33''
Tr
Trading solved puzzle No#qnwx9;
7'44''
in
injury solved puzzle No#9n48q;
13'14''
Mi
Mia solved puzzle No#rpvmg;
19'20''
mo
mortgage solved puzzle No#51gk9;
12'28''
re
relief solved puzzle No#j9529;
6'29''
Ja
Jacob solved puzzle No#2pevd;
19'13''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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