9
24
24
17
38
8
9
14
8
16
9
14
8
1
9
18
8
2
6
30
2
8
5
1
8
14
1
7
15
2
1
8
23
8
5
17
25
17
4
7
12
11
22
9
9
11
3
9
17
16
11
44
5
9
6
14
5
9
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/zg2wr

Latest score list for #zg2wr

so
software před sekundou
17'36''
so
social 9 minutami před
14'53''
do
doctors 24 minutami před
18'14''
se
semrush 33 minutami před
10'34''
Ol
Olivia 15 minutami před
11'20''
re
repair před hodinou
8'33''
Tr
Trading 25 minutami před
12'36''
gu
guest před hodinou
10'41''
se
settlements před hodinou
19'23''
an
anonymous 49 minutami před
12'56''

Latest score list for Kakuro

se
semrush solved puzzle No#en7q7;
3'52''
re
relief solved puzzle No#en7dg;
17'54''
Ha
Hail car solved puzzle No#enmpg;
18'14''
Ab
Abigail solved puzzle No#2y7vz;
18'49''
ov
overtons solved puzzle No#09e72;
10'53''
li
lightroom solved puzzle No#vn659;
16'48''
ma
majority solved puzzle No#kwke5;
11'34''
an
anonymous solved puzzle No#09e72;
12'41''
No
Noah solved puzzle No#en7dg;
12'26''
me
medical solved puzzle No#gn5k0;
12'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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