18
7
26
28
12
43
13
13
12
24
28
1
22
12
9
14
12
27
12
11
14
16
13
15
9
32
4
8
8
11
4
16
9
21
12
4
27
13
6
12
5
32
9
13
8
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/zggpn

Latest score list for #zggpn

so
software a second ago
16'7''
No
Noah 16 minutes ago
16'0''
li
lightroom 27 minutes ago
8'21''
an
anonymous 47 minutes ago
8'36''
Ja
Jacob 56 minutes ago
17'47''
gu
guest 49 minutes ago
15'39''
se
semrush an hour ago
10'15''
la
lawyer 55 minutes ago
5'1''
in
intergration an hour ago
8'5''
Em
Emma an hour ago
5'45''

Latest score list for Kakuro

bu
business solved puzzle No#45wjg;
15'43''
se
settlements solved puzzle No#dmn8j;
8'6''
Fi
Fitness solved puzzle No#n5w1k;
16'36''
an
anonymous solved puzzle No#1yy0k;
15'55''
ou
outsource solved puzzle No#96d4q;
4'12''
gu
guest solved puzzle No#n5w1k;
16'4''
an
anonymous solved puzzle No#kn9z4;
6'18''
re
recovery solved puzzle No#n5w1k;
11'12''
yo
youtube solved puzzle No#1yy0k;
14'54''
gu
guest solved puzzle No#dmn8j;
19'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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