8
30
13
6
8
21
11
13
3
20
13
13
13
32
32
6
16
13
9
20
9
22
27
13
36
14
15
14
14
9
15
33
28
16
31
12
14
44
14
17
9
13
15
17
13
7
12
15
8
14
22
13
31
32
9
9
14
10
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/zp6py

Latest score list for #zp6py

So
Sophia a second ago
17'26''
te
teriyaki 14 minutes ago
11'35''
an
anonymous 28 minutes ago
14'23''
Sh
Shopify 37 minutes ago
12'14''
an
anonymous an hour ago
9'18''
an
anonymous 36 minutes ago
7'26''
La
Lawyer 26 minutes ago
10'52''
Pr
Prestashop an hour ago
13'51''
gu
guest an hour ago
11'35''
so
social 2 hours ago
13'57''

Latest score list for Kakuro

an
anonymous solved puzzle No#qynjq;
3'40''
an
anonymous solved puzzle No#5982d;
4'29''
fi
finance solved puzzle No#wpwdk;
19'10''
Ja
James solved puzzle No#qy119;
19'18''
El
Elijah solved puzzle No#zp66n;
14'52''
an
anonymous solved puzzle No#m68rr;
14'39''
cr
credit solved puzzle No#5982d;
15'22''
bl
blackboard solved puzzle No#ddv7p;
12'20''
so
social solved puzzle No#wpgxy;
11'0''
El
Elijah solved puzzle No#wpgxy;
4'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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