6
10
17
17
16
4
21
5
17
12
38
18
3
19
36
11
16
5
17
11
6
16
3
4
27
6
6
11
27
9
13
3
16
17
6
6
32
13
8
9
3
14
7
5
11
5
14
10
8
16
5
37
12
5
6
5
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/zpy9r

Latest score list for #zpy9r

an
anonymous a second ago
7'49''
Lo
Loans 15 minutes ago
16'36''
bu
business 17 minutes ago
12'43''
an
anonymous 41 minutes ago
4'20''
cr
credit 46 minutes ago
12'55''
an
anonymous 29 minutes ago
5'6''
Ha
Hail car an hour ago
17'33''
fa
farmstand 56 minutes ago
8'22''
gu
guest an hour ago
16'33''
Be
Benjamin 2 hours ago
16'40''

Latest score list for Kakuro

In
Internet solved puzzle No#vr024;
3'47''
gu
guest solved puzzle No#4wwm8;
5'54''
gu
guest solved puzzle No#j8ny5;
8'46''
gu
guest solved puzzle No#jezee;
4'20''
an
anonymous solved puzzle No#1n806;
17'54''
Be
Benjamin solved puzzle No#9w29x;
18'33''
gu
guest solved puzzle No#pwreg;
8'32''
st
stock price solved puzzle No#6mm1q;
11'59''
Ol
Oliver solved puzzle No#k86g5;
9'41''
gu
guest solved puzzle No#4wwm8;
4'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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