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9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/zyd1v

Latest score list for #zyd1v

an
anonymous il y a une seconde
12'32''
gu
guest il y a 3 minutes
15'56''
an
anonymous il y a 34 minutes
10'52''
Au
Automotive il y a 47 minutes
19'57''
an
anonymous il y a 23 minutes
9'34''
gu
guest il y a 49 minutes
9'57''
my
myloancare il y a 26 minutes
12'44''
gu
guest il y a 48 minutes
15'43''
Sh
Shopify il y a 2 heures
17'50''
Co
Conference il y a 2 heures
17'22''

Latest score list for Kakuro

so
social solved puzzle No#l4kwp;
15'42''
Re
Recovery solved puzzle No#ovvkk;
6'24''
gu
guest solved puzzle No#ovvkk;
15'52''
cr
credit solved puzzle No#3eqp7;
18'10''
fr
freelance solved puzzle No#l47j4;
8'34''
an
anonymous solved puzzle No#o6dv5;
7'4''
Av
Ava solved puzzle No#lmejr;
16'8''
gu
guest solved puzzle No#ov4g9;
18'56''
st
stock price solved puzzle No#odm7p;
8'19''
gu
guest solved puzzle No#lxm28;
3'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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