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Light up(Evil) https://gridpuzzle.com/lightup/0vegg

Latest score list for #0vegg

an
anonymous a second ago
3'36''
be
betting 3 minutes ago
14'52''
an
anonymous 32 minutes ago
6'52''
Ma
Mason 16 minutes ago
10'36''
Cl
Classes 48 minutes ago
17'46''
yo
youtube an hour ago
13'53''
in
intergration an hour ago
6'5''
El
Elijah an hour ago
10'2''
gu
guest 2 hours ago
15'37''
an
anonymous an hour ago
14'28''

Latest score list for Light up

Bi
Bitcoin solved puzzle No#9kz50;
12'50''
pe
petrol solved puzzle No#vg0wz;
10'29''
an
anonymous solved puzzle No#9kz50;
4'36''
bu
business solved puzzle No#mm28g;
8'21''
gu
guest solved puzzle No#mm28g;
11'20''
an
anonymous solved puzzle No#859vk;
17'4''
gu
guest solved puzzle No#nj819;
8'25''
an
anonymous solved puzzle No#g00n0;
17'27''
Li
Liam solved puzzle No#vg0wz;
17'41''
wo
workforce solved puzzle No#9kz50;
13'7''

How to play Light up

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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