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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/p8gev

Latest score list for #p8gev

sa
sandwich há um segundo
18'1''
gu
guest 9 minutos atrás
14'8''
su
sundays dog 12 minutos atrás
15'2''
gu
guest 41 minutos atrás
12'10''
gu
guest 34 minutos atrás
9'51''
an
anonymous há uma hora
18'24''
gu
guest há uma hora
6'6''
pe
petrol 49 minutos atrás
11'34''
ma
masters 33 minutos atrás
12'25''
re
realtor há uma hora
19'30''

Latest score list for Mirror Akari

Wi
William solved puzzle No#deqzp;
10'48''
so
social solved puzzle No#mky8r;
16'31''
gu
guest solved puzzle No#11v20;
4'24''
gu
guest solved puzzle No#278pz;
13'20''
mo
mortgage solved puzzle No#g6894;
6'42''
te
technology solved puzzle No#9148x;
6'9''
gu
guest solved puzzle No#mkrv2;
13'31''
Ol
Olivia solved puzzle No#11rw6;
19'41''
bu
business solved puzzle No#0g0nr;
5'43''
in
intergration solved puzzle No#68rg5;
5'57''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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