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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/qg50v

Latest score list for #qg50v

sp
specialist vor einer Sekunde
3'52''
pr
programs vor 8 Minuten
10'30''
Mi
Mia vor 36 Minuten
11'26''
bl
blackboard vor 50 Minuten
18'39''
gu
guest vor 20 Minuten
14'32''
Lo
Loans vor 41 Minuten
9'40''
gu
guest vor einer Stunde
18'9''
cr
credit vor 53 Minuten
13'56''
an
anonymous vor 53 Minuten
16'7''
gu
guest vor einer Stunde
8'1''

Latest score list for Mirror Akari

gu
guest solved puzzle No#j5q84;
5'3''
Ha
Hail car solved puzzle No#r94mg;
3'25''
gu
guest solved puzzle No#42nyg;
18'5''
fa
farmstand solved puzzle No#90nqw;
7'29''
mo
mortgage solved puzzle No#gd7rv;
6'25''
At
Attorney solved puzzle No#gd7rv;
4'26''
be
betmgm solved puzzle No#90nqw;
7'34''
ma
masters solved puzzle No#y7pnp;
12'24''
an
anonymous solved puzzle No#y4qkk;
5'56''
Ga
Gas solved puzzle No#4yqp4;
17'49''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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