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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/gw4jv

Latest score list for #gw4jv

so
software a second ago
11'51''
be
beauty 3 minutes ago
9'50''
bl
blackboard 33 minutes ago
7'9''
gu
guest 55 minutes ago
7'12''
me
medical 23 minutes ago
17'38''
re
restoration 31 minutes ago
8'41''
Mi
Mia an hour ago
5'9''
Cl
Claim an hour ago
11'37''
da
damage an hour ago
11'47''
gu
guest an hour ago
18'52''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

de
degree solved puzzle No#966q0;
15'22''
gu
guest solved puzzle No#8z794;
12'3''
se
sell cash solved puzzle No#ek8dn;
17'17''
Em
Emma solved puzzle No#ppdm0;
10'18''
gu
guest solved puzzle No#gwnx4;
16'36''
gu
guest solved puzzle No#08m02;
13'49''
La
Lawsuit solved puzzle No#v88mz;
11'32''
gu
guest solved puzzle No#08m02;
13'29''
Au
Automotive solved puzzle No#r8qj1;
18'14''
gu
guest solved puzzle No#201rz;
7'55''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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