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Anti-Knight Hyper Consecutive Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/206w8

Latest score list for #206w8

mo
motivation il y a une seconde
4'2''
gu
guest il y a 8 minutes
13'21''
an
anonymous il y a 16 minutes
8'56''
an
anonymous il y a 45 minutes
5'17''
gu
guest il y a 50 minutes
5'14''
gu
guest il y a une heure
11'55''
mo
mortgage il y a une heure
18'38''
an
anonymous il y a 2 heures
3'37''
Wi
William il y a 2 heures
6'19''
in
injury il y a une heure
13'31''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

in
intergration solved puzzle No#qzqk9;
8'12''
Am
Amelia solved puzzle No#2027y;
12'47''
Is
Isabella solved puzzle No#kngd1;
11'16''
an
anonymous solved puzzle No#jnnk4;
3'20''
in
insurance solved puzzle No#jnk4e;
9'8''
an
anonymous solved puzzle No#2027y;
12'9''
Pr
Prestashop solved puzzle No#gw12v;
16'32''
sa
sandwich solved puzzle No#pprn0;
13'32''
gu
guest solved puzzle No#gw12v;
7'55''
fa
family solved puzzle No#gevxm;
14'51''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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