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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/21jk5

Latest score list for #21jk5

mo
motivation een seconde geleden
3'54''
an
anonymous 4 minuten geleden
14'21''
gu
guest 17 minuten geleden
5'28''
Sh
Shopify 47 minuten geleden
4'40''
re
realtor 33 minuten geleden
18'3''
Ab
Abigail een uur geleden
16'15''
ma
makeup een uur geleden
12'23''
sh
shopping een uur geleden
10'25''
ch
chocolate een uur geleden
5'15''
Be
Benjamin 32 minuten geleden
7'13''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Ur
Urgent solved puzzle No#4nmn4;
5'37''
li
lightroom solved puzzle No#kdqm4;
5'1''
gu
guest solved puzzle No#reeg1;
5'0''
se
semrush solved puzzle No#4nmn4;
15'45''
gu
guest solved puzzle No#g49mm;
11'5''
yo
youtube solved puzzle No#4nmn4;
19'8''
gu
guest solved puzzle No#overy;
6'7''
gu
guest solved puzzle No#l4vep;
5'12''
so
social solved puzzle No#lgk80;
10'30''
gu
guest solved puzzle No#lzkme;
7'1''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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