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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/21r1d

Latest score list for #21r1d

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blackboard a second ago
19'8''
an
anonymous 10 minutes ago
15'23''
gu
guest 21 minutes ago
16'4''
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Conference 36 minutes ago
7'43''
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stock price 43 minutes ago
16'36''
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anonymous an hour ago
9'3''
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guest an hour ago
12'29''
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Bitcoin an hour ago
15'59''
an
anonymous an hour ago
19'8''
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freelance 44 minutes ago
10'19''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

ph
photography solved puzzle No#dnzep;
15'46''
bu
business solved puzzle No#je7jy;
15'33''
gu
guest solved puzzle No#xzj07;
6'8''
Ha
Hail car solved puzzle No#weexy;
13'18''
We
Weight loss solved puzzle No#mn2y2;
15'55''
gu
guest solved puzzle No#weexy;
5'55''
Bi
Bitcoin solved puzzle No#82842;
19'40''
pe
petrol solved puzzle No#0x5jr;
10'48''
an
anonymous solved puzzle No#xzj07;
15'58''
an
anonymous solved puzzle No#je7jy;
9'39''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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