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Anti-Knight Hyper Consecutive Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/7r7d4

Latest score list for #7r7d4

La
Lawyer a second ago
14'0''
se
semrush 7 minutes ago
5'41''
an
anonymous 33 minutes ago
6'52''
an
anonymous 55 minutes ago
9'46''
re
repair an hour ago
12'4''
an
anonymous 18 minutes ago
13'53''
Be
Benjamin an hour ago
6'29''
Ma
Mason 2 hours ago
5'7''
Sh
Shopify 59 minutes ago
5'1''
gu
guest an hour ago
10'17''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

do
doctors solved puzzle No#zvrpe;
16'59''
an
anonymous solved puzzle No#eqm1k;
9'6''
ma
masters solved puzzle No#eqm1k;
12'14''
an
anonymous solved puzzle No#je1y4;
4'30''
an
anonymous solved puzzle No#9wpdw;
11'17''
Ga
Gas solved puzzle No#yqk69;
13'47''
Be
Benjamin solved puzzle No#je0n9;
9'15''
Ga
Gas solved puzzle No#v0gwz;
9'34''
sh
shopping solved puzzle No#zvk4e;
15'6''
fr
freelance solved puzzle No#zvk4e;
5'22''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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