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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/n21g5

Latest score list for #n21g5

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shopping för en sekund sedan
18'49''
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betmgm 7 minuter sedan
8'0''
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Mia 36 minuter sedan
15'9''
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guest 52 minuter sedan
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anonymous för en timme sedan
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programs för en timme sedan
7'4''
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betmgm för en timme sedan
15'59''
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Amelia för en timme sedan
8'32''
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premium 34 minuter sedan
17'39''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

re
relief solved puzzle No#zg80n;
8'23''
gu
guest solved puzzle No#5weq8;
4'46''
Wi
William solved puzzle No#5weq8;
16'12''
ph
phone solved puzzle No#jnnk4;
6'47''
Be
Benjamin solved puzzle No#8zzj5;
6'1''
be
betmgm solved puzzle No#5weq8;
16'53''
Ol
Olivia solved puzzle No#jnvdy;
14'40''
gu
guest solved puzzle No#8zzj5;
4'43''
We
Weight loss solved puzzle No#kngd1;
17'2''
re
recovery solved puzzle No#r8pgg;
14'57''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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