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Anti-Knight Hyper Consecutive Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/okze4

Latest score list for #okze4

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Noah a second ago
15'9''
Ja
Jacob 17 minutes ago
14'47''
ch
chocolate 10 minutes ago
14'31''
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premium 11 minutes ago
6'4''
te
teriyaki 56 minutes ago
13'15''
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Automotive an hour ago
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15'3''
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outsource 42 minutes ago
12'57''
Wi
William 2 hours ago
14'47''
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Liam an hour ago
14'59''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

pr
premium solved puzzle No#0x8y1;
18'12''
he
healthcare solved puzzle No#l9vqr;
17'42''
an
anonymous solved puzzle No#1n55d;
5'14''
ph
phone solved puzzle No#3wqdk;
4'2''
an
anonymous solved puzzle No#l9vqr;
18'4''
an
anonymous solved puzzle No#l9vvk;
12'50''
an
anonymous solved puzzle No#21n2d;
19'53''
gu
guest solved puzzle No#lrndg;
10'26''
gu
guest solved puzzle No#l9vvk;
4'28''
Au
Automotive solved puzzle No#n281k;
5'55''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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