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Anti-Knight Hyper Consecutive Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/q8xz9

Latest score list for #q8xz9

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guest a second ago
16'53''
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brother 6 minutes ago
18'18''
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guest 32 minutes ago
14'4''
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Hail car 48 minutes ago
5'53''
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9'14''
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16'19''
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5'31''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

sa
sandwich solved puzzle No#lgej2;
6'45''
fa
farmstand solved puzzle No#lq252;
13'39''
gu
guest solved puzzle No#lq252;
16'5''
Lo
Logan solved puzzle No#3n8qr;
18'35''
ou
outsource solved puzzle No#ok9e5;
13'39''
gu
guest solved puzzle No#lgej2;
7'2''
gu
guest solved puzzle No#37974;
3'56''
re
restoration solved puzzle No#odmv7;
9'4''
an
anonymous solved puzzle No#oy9q1;
18'3''
ma
masters solved puzzle No#oy1m1;
12'38''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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