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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/0x4pw

Latest score list for #0x4pw

an
anonymous a second ago
16'36''
ma
makeup 19 minutes ago
10'25''
gu
guest 25 minutes ago
4'18''
gu
guest 46 minutes ago
15'34''
Ja
Jacob an hour ago
19'28''
Lo
Loans an hour ago
15'14''
Li
Liam an hour ago
6'13''
gu
guest 42 minutes ago
19'59''
No
Noah an hour ago
4'43''
ma
magento an hour ago
5'54''

Latest score list for Anti-knight Hyper Rossini Sudoku

Au
Automotive solved puzzle No#n27zk;
7'37''
an
anonymous solved puzzle No#9wv5r;
18'51''
in
intergration solved puzzle No#rev2j;
5'5''
Ur
Urgent solved puzzle No#re7v4;
8'54''
Au
Automotive solved puzzle No#9wv5r;
17'16''
an
anonymous solved puzzle No#0xwk1;
14'0''
gu
guest solved puzzle No#4n0r4;
10'59''
Ol
Olivia solved puzzle No#6nzzj;
13'20''
fi
fishing solved puzzle No#0xwk1;
19'20''
te
technology solved puzzle No#4n41p;
16'42''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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