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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/3eg6n

Latest score list for #3eg6n

ma
majority een seconde geleden
14'10''
Tr
Treatment 11 minuten geleden
10'40''
sh
shopping 30 minuten geleden
4'13''
an
anonymous 15 minuten geleden
6'4''
Ch
Charlotte 21 minuten geleden
17'11''
an
anonymous een uur geleden
16'27''
yo
youtube 55 minuten geleden
8'21''
gu
guest een uur geleden
10'57''
gu
guest een uur geleden
13'12''
an
anonymous een uur geleden
8'37''

Latest score list for Anti-knight Hyper Rossini Sudoku

pe
petrol solved puzzle No#9ww7x;
14'18''
gu
guest solved puzzle No#mnwx2;
14'58''
do
doctors solved puzzle No#eqqy4;
12'21''
Ja
Jacob solved puzzle No#318kd;
16'8''
in
injury solved puzzle No#eqqy4;
11'6''
gu
guest solved puzzle No#oyzr9;
6'52''
re
refinancing solved puzzle No#eqvng;
16'50''
gu
guest solved puzzle No#9ww7x;
5'6''
Re
Recovery solved puzzle No#4nw44;
4'41''
gu
guest solved puzzle No#9ww7x;
5'59''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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