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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/3nkr9

Latest score list for #3nkr9

Ch
Charlotte a second ago
12'28''
an
anonymous 15 minutes ago
10'26''
my
myloancare 36 minutes ago
12'13''
gu
guest 52 minutes ago
6'2''
fr
freelance an hour ago
19'25''
Ma
Mason 29 minutes ago
19'19''
gu
guest 20 minutes ago
5'31''
an
anonymous 2 hours ago
8'4''
Re
Rehab an hour ago
17'38''
gu
guest 38 minutes ago
19'19''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ja
James solved puzzle No#l0gm8;
6'28''
gu
guest solved puzzle No#lg9p0;
18'49''
Ma
Mason solved puzzle No#oyxzp;
17'28''
No
Noah solved puzzle No#lqn0q;
13'14''
gu
guest solved puzzle No#lrp0y;
5'55''
gu
guest solved puzzle No#3n2qr;
18'30''
st
stock price solved puzzle No#oyxzp;
18'51''
la
lawyer solved puzzle No#3n2qr;
6'9''
an
anonymous solved puzzle No#ovg14;
14'8''
an
anonymous solved puzzle No#oddmv;
14'43''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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