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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/3w0re

Latest score list for #3w0re

La
Lawsuit a second ago
8'21''
bu
business 5 minutes ago
16'34''
Wo
Workers 18 minutes ago
18'38''
so
social 56 minutes ago
19'56''
la
lawyer 30 minutes ago
13'41''
re
repair 24 minutes ago
19'37''
fi
fishing an hour ago
19'12''
cr
crackstreams 23 minutes ago
16'49''
in
intergration 46 minutes ago
10'45''
Mi
Mia an hour ago
14'16''

Latest score list for Anti-knight Hyper Rossini Sudoku

do
doctors solved puzzle No#zv8jv;
13'35''
ou
outsource solved puzzle No#3nypw;
16'8''
in
insurance solved puzzle No#lmynw;
15'55''
gu
guest solved puzzle No#lgzwv;
19'57''
an
anonymous solved puzzle No#lrn64;
16'49''
an
anonymous solved puzzle No#lr6g1;
18'32''
su
sundays dog solved puzzle No#zv8jv;
8'56''
re
refinancing solved puzzle No#lmynw;
7'44''
Tr
Trading solved puzzle No#lgx51;
8'51''
Ch
Charlotte solved puzzle No#l5v80;
4'19''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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