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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/4n41p

Latest score list for #4n41p

pr
programs a second ago
8'37''
an
anonymous 4 minutes ago
14'22''
an
anonymous 11 minutes ago
17'19''
gu
guest 49 minutes ago
4'47''
yo
youtube 34 minutes ago
18'6''
an
anonymous an hour ago
16'13''
pr
programs an hour ago
14'5''
gu
guest an hour ago
17'12''
cr
crackstreams an hour ago
15'27''
gu
guest an hour ago
9'25''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#mnjmq;
4'54''
gu
guest solved puzzle No#lqw42;
3'56''
be
betting solved puzzle No#l421p;
4'19''
in
intergration solved puzzle No#l421p;
9'52''
ov
overtons solved puzzle No#lmdvz;
8'0''
an
anonymous solved puzzle No#qm99g;
15'8''
de
degree solved puzzle No#lqw42;
15'4''
an
anonymous solved puzzle No#dn147;
16'0''
La
Lawsuit solved puzzle No#7pp5j;
12'37''
an
anonymous solved puzzle No#wrz8q;
12'50''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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