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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lp20v

Latest score list for #lp20v

La
Lawsuit a second ago
9'10''
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Hosting 12 minutes ago
7'13''
Pa
Paintless 39 minutes ago
10'9''
gu
guest 34 minutes ago
4'46''
gu
guest 58 minutes ago
8'27''
an
anonymous an hour ago
3'50''
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restoration an hour ago
12'37''
ma
masters 55 minutes ago
18'52''
gu
guest 52 minutes ago
10'20''
an
anonymous 2 hours ago
8'26''

Latest score list for Anti-knight Hyper Rossini Sudoku

de
degree solved puzzle No#lrdm1;
4'57''
an
anonymous solved puzzle No#l5x1r;
20'0''
an
anonymous solved puzzle No#3jkm4;
9'7''
gu
guest solved puzzle No#3w84k;
3'54''
cr
crackstreams solved puzzle No#l26e5;
6'48''
ou
outsource solved puzzle No#3wer0;
16'48''
so
social solved puzzle No#3wer0;
8'6''
At
Attorney solved puzzle No#3wer0;
17'51''
gu
guest solved puzzle No#3wer0;
19'29''
gu
guest solved puzzle No#3jm53;
4'8''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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