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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lpd4z

Latest score list for #lpd4z

ma
magento för en sekund sedan
19'49''
an
anonymous 13 minuter sedan
6'58''
gu
guest 8 minuter sedan
10'1''
fr
freelance 33 minuter sedan
14'35''
gu
guest 28 minuter sedan
14'9''
an
anonymous för en timme sedan
14'52''
Li
Liam 39 minuter sedan
16'21''
se
semrush 31 minuter sedan
15'53''
be
beauty 45 minuter sedan
7'35''
ou
outsource för en timme sedan
11'30''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#31nqk;
8'2''
se
settlements solved puzzle No#ov8vy;
16'7''
ma
magento solved puzzle No#lzq1r;
6'18''
Ha
Hail car solved puzzle No#oyjy9;
11'38''
an
anonymous solved puzzle No#l9kdq;
4'43''
gu
guest solved puzzle No#316qr;
3'43''
gu
guest solved puzzle No#l9kdq;
17'26''
so
software solved puzzle No#31nqk;
11'47''
Re
Rehab solved puzzle No#319q0;
4'38''
an
anonymous solved puzzle No#ov8vy;
6'2''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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