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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lqxrq

Latest score list for #lqxrq

So
Sophia för en sekund sedan
17'7''
pr
programs 15 minuter sedan
10'58''
gu
guest 7 minuter sedan
12'25''
Ur
Urgent 35 minuter sedan
18'3''
an
anonymous 52 minuter sedan
10'4''
an
anonymous för en timme sedan
13'18''
an
anonymous 24 minuter sedan
18'16''
Ma
Mason för en timme sedan
11'1''
gu
guest 2 timmar sedan
4'39''
gu
guest 2 timmar sedan
9'38''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#4n41p;
5'23''
gu
guest solved puzzle No#1nz6r;
19'41''
Lo
Loans solved puzzle No#1nz6r;
13'13''
an
anonymous solved puzzle No#yqr79;
10'1''
Pa
Paintless solved puzzle No#eqm8g;
6'55''
sp
specialist solved puzzle No#4n41p;
17'1''
gu
guest solved puzzle No#eqmpn;
18'45''
gu
guest solved puzzle No#yqr79;
4'28''
ma
makeup solved puzzle No#re7zj;
3'49''
gu
guest solved puzzle No#n27zk;
5'54''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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