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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/ov1rz

Latest score list for #ov1rz

gu
guest sekunti sitten
15'9''
an
anonymous 6 minuuttia sitten
17'51''
fa
farmstand 6 minuuttia sitten
12'27''
Wo
Workers 29 minuuttia sitten
10'10''
gu
guest 45 minuuttia sitten
6'15''
Be
Benjamin tunti sitten
10'43''
ou
outsource tunti sitten
16'21''
an
anonymous tunti sitten
17'34''
re
recovery 2 tuntia sitten
4'22''
st
stock price tunti sitten
15'32''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#l91jk;
13'43''
he
healthcare solved puzzle No#ovy7k;
15'1''
in
insurance solved puzzle No#l21zz;
18'52''
gu
guest solved puzzle No#oyjy9;
5'26''
Lo
Loans solved puzzle No#319q0;
8'10''
yo
youtube solved puzzle No#316qr;
13'44''
gu
guest solved puzzle No#31j40;
14'32''
an
anonymous solved puzzle No#lp1wj;
5'44''
su
sundays dog solved puzzle No#lpp4v;
14'51''
Em
Emma solved puzzle No#lzq1r;
19'42''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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