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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/ovev9

Latest score list for #ovev9

an
anonymous för en sekund sedan
9'4''
sh
shopping 12 minuter sedan
13'0''
gu
guest 12 minuter sedan
19'16''
an
anonymous 28 minuter sedan
9'45''
cr
credit 22 minuter sedan
5'48''
fa
family 53 minuter sedan
10'56''
an
anonymous 34 minuter sedan
10'58''
fi
finance för en timme sedan
14'51''
Ev
Evelyn 37 minuter sedan
12'13''
an
anonymous för en timme sedan
8'17''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#l5dj9;
6'15''
gu
guest solved puzzle No#oyp41;
13'6''
gu
guest solved puzzle No#l5dj9;
5'38''
ma
majority solved puzzle No#lrn64;
16'54''
he
healthcare solved puzzle No#lgxd1;
14'17''
an
anonymous solved puzzle No#lgx51;
18'32''
be
betmgm solved puzzle No#lr6g1;
18'27''
Do
Donate solved puzzle No#o66pq;
13'39''
Is
Isabella solved puzzle No#lq722;
19'27''
cr
credit solved puzzle No#lq722;
14'21''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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